Tuesday, 1 April 2014

So far so good.

So far so good.


So for college, i have to produce a track for an EP. I've been put in a group with all of my mates and we all agreed on an idea for the FMP. Our idea is to have a story told through out the EP, each one of us handling a "chapter" of what happens. The story is of an unfortunate character alone on a space craft but ends up going off drift and all wonder of horrible things unfold right in front of him. My song, will handle part of the story where the character has just come out of a wormhole then ends up drifting into an asteroid belt, unfortunate but i guess that's just what our cruel minds have thought up. I wanted to capture the essence of coming out of the wormhole alive and all of the feelings that the character would be feeling but i also wanted the listener to know that still nothing is going right for our character.

To do this i decided to make a 70's style keys sound and play around with some chords, i then decided i wanted to glitch up some of the sounds but i didn't want it sounding startling. I decided to do this i would need some slightly glitchy sounds throughout the track and i decided to micro edit the kick and snare in places as well as use some weird percussion sounds for the high end, the overall sound was pleasing. I then added some orchestral strings to thicken out the sound, i added some pizzicato strings too just to keep the melody side of the track fresh. I felt like the track was way too robotic so i decided to DI some bass at my house and use my audio interface, i played a very simple riff which ill probably change at some point but for now it'll do. I then decided to do a "drop", i added lots of build up sounds, some beeps and found a nice vocal sample which will do as a place holder, i then made a operator and got a nice bassy sound. To make a more complex pattern i created an audio track and recorded the original track into the audio track , i use this technique a lot as i often create wacky glitched up sounds and this is a perfect way to do it, once i had recorded the sound into my audio track i then cut it up so i could really mess with the sound, i sued some send effects too to make the sound really big. Throughout the weeks i had off from college because i was ill i continued to work on this track and really add to the sound, at the moment i'm happy with how it sounds. Dan Allen helped me with some chord work so it didn't all sound the same, he also wrote a small melody to play on top of certain areas.

Currently this is how my track looks on Ableton. The reason why i have "temp" tracks is because i couldn't get my tracks to work at college but i had rendered out each individual tracks at home so i just dragged them in and made sure they were in sync.

At the moment i am not going to be showing a teaser because it's got to have a lot of work done on it before i am ready to release it to the public.

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